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Operation Genesis [BETA]

Operation Genesis [BETA]

A Roblox experience owned by Forgotten INA Place.

SimulatorENdinosaursimulatorprehistoric

Operation Genesis [BETA] is a Roblox simulation game, created in 2021. Players repeat a core action to earn in-game currency and unlock upgrades over time. It has logged 24,739,526 lifetime visits, holds a 79% like rating, and has been favorited 51,615 times, with 267 players in it at last count.

Description (written by the developer; not a statement by this register)

A Dinosaur Simulator Game!!!🦖 💰 Unlock new creatures! 📱💻🎮 You can play on any device. (CONSOLE, PC, MOBILE) ⭐ Please consider liking and favoriting the game for more updates. 🖥️ Controls E - swim up Q - swim down Click - AOE attack Left Click - interact (Eat/Drink) Left Shift - sprint T - Sniff Roars> R - aggressive G - neutral C - passive Creatures: Megalodon,Livyatan,alamosaurus,dodo,gallimimus,therezinosaur,utahraptor,tyrannosaurus rex,ankylosaur,pliosaurus,spinosaurus,allosaurus,amonidea,deinosuchus,ichthyosaurus,dunkleosteus,Ceratosaur,triceratops,sarcosuchus,stegosaurus,iguanodon,pteranodon, carnotaurus,giganotosaurus,giganthus,quetzalcoatlus,mosasaurus,plesiosaurus,operator Human(Pass) Any Abuse of kick System results Ban. Acre,Dinosaur simulator animal prehistoric paleontology roleplay rp character survival survive mobile Dinosaur, Dinosaurs, Mobile, Dinosaur Game, Battle, Fighting, Realistic, Roleplay, Prehistoric, Prehistory, Survival, Animal, Evolution, Nature

Last updated by the developer 8 Jul 2026, 01:54 UTC.

88
playing (measured 8 Sept 2026, 08:50 UTC)
24,784,329
lifetime visits
79%
liked (16,771 👍 / 4,437 👎)
52,705
favourites (2.1 per 1k visits)
29 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

88459273.510 August 20268 September 2026
419 measurements spanning 29 days, net -207. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–515 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 419
Measured (UTC)PlayersChange
8 Sept 2026, 08:5088-16
8 Sept 2026, 07:50104-4
8 Sept 2026, 06:50108+3
8 Sept 2026, 05:50105-27
8 Sept 2026, 04:50132+8
8 Sept 2026, 03:50124-30
8 Sept 2026, 02:50154-23
8 Sept 2026, 01:50177-27
8 Sept 2026, 00:50204-40
7 Sept 2026, 23:50244+35
7 Sept 2026, 22:50209-49
7 Sept 2026, 21:50258+18
7 Sept 2026, 20:50240-25
7 Sept 2026, 19:50265-16
7 Sept 2026, 18:50281-15
7 Sept 2026, 17:50296-18
7 Sept 2026, 16:50314-6
7 Sept 2026, 15:50320+18
7 Sept 2026, 14:50302+39
7 Sept 2026, 13:50263first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Operator Extra XP [Recode Progress]
999,999,999 R$
Cyber Spino [SKIN]
800 R$
2x Grow Aceleration
600 R$
Survivor/Operator [Early Acess]
400 R$
Operator Extra Points [Recode Progress]
400 R$
Heavy Weaponry
350 R$
55% Age Guardian Revive
350 R$
2x Genome
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Chosen One · other117,128 · 1.6% win
The Aberration · other40,365 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7913 August 202622 October 2026
424 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 424
Measured (UTC)% likedChange
22 Oct 2026, 16:3279no change
12 Oct 2026, 16:3179no change
2 Oct 2026, 16:2379no change
22 Sept 2026, 16:2279no change
12 Sept 2026, 16:2079no change
8 Sept 2026, 08:5079no change
8 Sept 2026, 07:5079no change
8 Sept 2026, 06:5079no change
8 Sept 2026, 05:5079no change
8 Sept 2026, 04:5079no change
8 Sept 2026, 03:5079no change
8 Sept 2026, 02:5079no change
8 Sept 2026, 01:5079no change
8 Sept 2026, 00:5079no change
7 Sept 2026, 23:5079no change
7 Sept 2026, 22:5079no change
7 Sept 2026, 21:5079no change
7 Sept 2026, 20:5079no change
7 Sept 2026, 19:5079no change
7 Sept 2026, 18:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.