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[UPDATE] Supermarket Tycoon

[UPDATE] Supermarket Tycoon

A Roblox experience owned by PyroPlayer's Community.

TycoonENsupermarketbuildingmanagement

Description (written by the developer; not a statement by this register)

Claim a plot, and build your very own supermarket! Just like any ordinary tycoon, your goal is to 100% complete the whole building! This game was inspired by classic tycoons that we, yes WE, joined before 2020. [February 14th Update] Better Shelves and Cash Registers added One more Dropper added Employee Only door has been moved and is now interactable (click the handle) Decorations such as Benches, Plants, Windows and Lights added Employees have been added to the Cash Registers Interactable Vending Machines added Manager's Desk and Storage Shelves added Best Time Leaderboard added GUI Scaling compatible with all devices (hopefully) Mute button for Music fixed More upgrades coming soon. This game was brought back from the dead and updated with help from ROSk1lled and Kieran_Playz124.

Last updated by the developer 14 Feb 2026, 14:28 UTC.

0
playing (measured 22 Aug 2026, 21:19 UTC)
368
lifetime visits
77%
liked (10 👍 / 3 👎)
2
favourites (5.4 per 1k visits)
2 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 21:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome156 · 0.00% win
Play for 10 Minutes · other19 · 0.00% win
Meet the Owner · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.