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SpeedLands - Anti Gravity Racing

SpeedLands - Anti Gravity Racing

A Roblox experience owned by Prismatic Games.

RacingENanti-gravityvehicle customizationfuturistic

SpeedLands - Anti Gravity Racing is a racing experience created on 2021-08-05. It currently has 45 players, 34,945,117 lifetime visits, a 92% like percentage, and 116,340 favorites.

Description (written by the developer; not a statement by this register)

⭐ LAST CHANCE to get the Early Support Pass for exclusive vehicle + design and more upcoming rewards soon! 🏁 Welcome to SpeedLands ! ! ! 🚗 - Drive high-speed futuristic vehicles! ✨ - Customize your vehicles with a great variety of items and colors! 🌋 - Race across stunning, dangerous and anti-gravity roads! 💚 - Please support game development with a Thumb Up 👍 and Favorite ⭐! ** ⚠️ Game is currently at BETA, bugs may appear (let us know if you find one) and current content may not be final. Discovery tags: Racing Sci-Fi Scifi Online Vehicles Cars Speed Futuristic Simulator

Last updated by the developer 19 Feb 2026, 06:24 UTC.

45
playing (measured 10 Aug 2026, 14:34 UTC)
34,945,117
lifetime visits
92%
liked (53,303 👍 / 4,458 👎)
118,033
favourites (3.4 per 1k visits)
5 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3442first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
[LAST CHANCE] Early Support
249 R$
30 Vehicle Slots
199 R$
Custom Music Playlist
149 R$
July Limited Bundle
99 R$
RGB Palette
99 R$
Winter Limited Bundle
99 R$
Starter Bundle Pass
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to SpeedLands · welcome13,742,802 · 100.0% win
Rookie No More · progression1,834,949 · 16.3% win
Advanced Racer · progression357,781 · 2.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked1 November 2026 — 92 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:3292no change
22 Oct 2026, 15:2392no change
12 Oct 2026, 15:2292no change
2 Oct 2026, 15:2192no change
22 Sept 2026, 15:2092no change
12 Sept 2026, 15:1892no change
2 Sept 2026, 15:1692no change
23 Aug 2026, 15:0492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.