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Fairy Forest [NEW!]

Fairy Forest [NEW!]

A Roblox experience owned by Enchanted Fairy Garden.

Social & hangoutENsocialaestheticexploration

Description (written by the developer; not a statement by this register)

👍 Make sure to drop a like if you had fun! 👍 Welcome to Fairy Forest! Walk through a magical enchanted fairy forest and reach the end for shops, and houses plus cool backgrounds for screenshot's! Touch the luscious green grass and look around. What do you see? Who knows! There's a whole world waiting for you.. .* ✧. •.* ✧ . •.* ✧ . •.* ✧ Smell the beautiful flowers, Look up at the sky, Touch the luscious green grass and look around. What do you see? Who knows! There's a whole world waiting for you... .* ✧. •.* ✧ . •.* ✧ . •.* ✧ ╭┈ ✧ ˚ °.˚ ┆ ✧ 𝗠𝗮𝗸𝗲 𝗻𝗲𝘄 𝗳𝗿𝗶𝗲𝗻𝗱𝘀! ┆ ✧ 𝗧𝗮𝗸𝗲 𝘀𝗰𝗿𝗲𝗲𝗻𝘀𝗵𝗼𝘁𝘀 𝗮𝗻𝗱 𝗽𝗵𝗼𝘁𝗼𝘀 𝘄𝗶𝘁𝗵 𝗰𝗼𝗼𝗹 𝗯𝗮𝗰𝗸𝗴𝗿𝗼𝘂𝗻𝗱𝘀! ┆ ✧ 𝗩𝗶𝗯𝗲 𝘄𝗶𝘁𝗵 𝘆𝗼𝘂𝗿 𝗳𝗿𝗶𝗲𝗻𝗱𝘀. ┆ ✧ 𝗟𝗼𝗼𝗸 𝗮𝗿𝗼𝘂𝗻𝗱 𝗮𝗻𝗱 𝗲𝘅𝗽𝗹𝗼𝗿𝗲! ╰┈✧ ˚ °.˚ .* ✧. •.* ✧ . •.* ✧ . •.* ✧ ✨ Make sure to join my group for my fun and games! ✨ .* ✧. •.* ✧ . •.* ✧ . •.* ✧

Last updated by the developer 8 Aug 2021, 05:52 UTC.

0
playing (measured 24 Aug 2026, 19:20 UTC)
328
lifetime visits
67%
liked (2 👍 / 1 👎)
5
favourites (15.2 per 1k visits)
6 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation!
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fairy Forest! · welcome250 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.