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SCP: Site NEXUS Roleplay (Alpha)

SCP: Site NEXUS Roleplay (Alpha)

A Roblox experience owned by SCP: Site NEXUS Community.

RoleplayENSCP FoundationRoleplaySci-Fi Horror

SCP: Site NEXUS Roleplay (Alpha) is a roleplay experience created on 2021-08-08. The game has accumulated 777,122 lifetime visits and 11,704 favorites. It currently holds an 84% like percentage. Zero users are playing at this time. The title is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

v0.5.2 - Alpha • Welcome to Site NEXUS. Research & Containment Space Station-05 (RCSS-5) Is the Foundation's most isolated facility, built primarily for the containment of [REDACTED]. Aboard Station-5, you will see dozens of different anomalies; from objects and living beings, to places and phenomena. Everyone in this facility plays a part in keeping them contained, and by extension, keeping humanity safe. • Secure. Contain. Protect.

Last updated by the developer 18 Aug 2024, 21:33 UTC.

0
playing (measured 10 Aug 2026, 19:49 UTC)
777,122
lifetime visits
84%
liked (2,832 👍 / 546 👎)
11,693
favourites (15.0 per 1k visits)
8 August 2021
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · other266,159 · 0.00% win
Welcome to Site NEXUS · welcome266,128 · 0.00% win
The Atrocity Skull · other22,589 · 0.00% win
The Recursive Room · other22,206 · 0.00% win
The Shadow Lamps · other21,802 · 0.00% win
The Clockworks · other20,802 · 0.00% win
The Never-Ending Pizza Box · collection17,945 · 0.00% win
Dr. Wondertainment's Bubblebath Bonbons · collection17,347 · 0.00% win
The Sculpture · other16,971 · 0.00% win
A Bad Composition · other13,862 · 0.00% win
The Encyclopedia Of Common Diseases · collection12,942 · 0.00% win
The Everything Tree · collection12,316 · 0.00% win
The Zombie Plague · other9,508 · 0.00% win
The Possessive Mask · collection8,081 · 0.00% win
The "Living" Room · other7,271 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked23 October 2026 — 84 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:4684no change
24 Aug 2026, 17:3684no change
14 Aug 2026, 17:3384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.