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get snack but bad (MORE BADGES!)

get snack but bad (MORE BADGES!)

A Roblox experience owned by Da N00b Clan.

ObbyENbadge huntingobstacle avoidancespeed boost

Description (written by the developer; not a statement by this register)

i made this because i was bored, so most of the updates will be bug fixes. Bug Fixes: none Problems: you currently cannot enter the void, and I don’t know why, but ill try and fix it next update. (if you somehow get into the void, you cannot leave and have to reset.) —————————————————- Some updates: Every other badge should now be claimable, expect for The Void, You Found Him and Opened for now. ———————————————————— THIS GAME HAS PREMIUM BENEFITS Premium Benefits: Faster Speed And Sparkles :)

Last updated by the developer 14 Jun 2023, 12:19 UTC.

0
playing (measured 21 Aug 2026, 20:34 UTC)
285
lifetime visits
67%
liked (2 👍 / 1 👎)
2
favourites (7.0 per 1k visits)
8 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin (Works)
120 R$
Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome15 · 0.00% win
Fruit Bowl · collection11 · 0.00% win
Sleepy · other6 · 0.00% win
The Void · other2 · 0.00% win
Alive · other0 · 0.00% win
Assault · other0 · 0.00% win
you found him. (NOT CLAIMABLE) · secret0 · 0.00% win
Opened (NOT CLAIMABLE) · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.