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Arcs Community Towers of Hell

Arcs Community Towers of Hell

A Roblox experience owned by Boring Tower Studio.

OtherEN

Description (written by the developer; not a statement by this register)

OPEN CUZ WE SAID SO

Last updated by the developer 6 Mar 2026, 17:47 UTC.

0
playing (measured 10 Aug 2026, 17:06 UTC)
89,256
lifetime visits
78%
liked (633 👍 / 175 👎)
1,122
favourites (12.6 per 1k visits)
10 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Eagle
2,999 R$
T-Pose
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played the game. · welcome26,133 · 100.0% win
Beat The Tower of Starting Things Smoothly · progression4,696 · 0.00% win
Beat The Tower of Luminescent Ambience · progression2,930 · 0.00% win
Beat The Tower of Simple Organisation · progression2,810 · 0.00% win
Beat The Tower of Contained Colors Ambience · progression2,515 · 0.00% win
This should not be a towerr... · secret1,547 · 0.00% win
Beat The Tower of Deterioration · progression1,461 · 0.00% win
Beat The Steeple of Questionable Staircase Escalat · progression1,136 · 0.00% win
Beat the Tower of Insignificance · progression760 · 0.00% win
Beat The Tower of Failure · progression622 · 0.00% win
Beat The Tower of Transposing Wings · progression610 · 0.00% win
Beat The Tower of Cluttered Forgotten Memories · progression522 · 0.00% win
Beat The Tower of Fading Agony · progression282 · 0.00% win
Beat the Tower of Flame Incandescence · progression229 · 0.00% win
Beat The Tower of Slight Abundant Things · progression166 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7815 August 2026 — 78 % liked4 September 2026 — 78 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:4878no change
15 Aug 2026, 12:0678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.