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Undertale: Apocalypse (WIP) [NOT PLAYABLE YET]

Undertale: Apocalypse (WIP) [NOT PLAYABLE YET]

A Roblox experience owned by The Planet Mars..

Tower defenseENUndertaleTower DefenseWIP

Description (written by the developer; not a statement by this register)

In this game you protect Sans (who is too lazy to help) by defeating waves of enemies by using abilities from many characters. THIS GAME IS NOT READY YET AND CANNOT BE PLAYED.

Last updated by the developer 24 Nov 2024, 17:35 UTC.

0
playing (measured 16 Aug 2026, 04:18 UTC)
1,100
lifetime visits
82%
liked (14 👍 / 3 👎)
16
favourites (14.5 per 1k visits)
12 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 04:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SpellTale Bundle
1,500 R$
Ultra Sans
1,000 R$
HUGE DONATION!!!
1,000 R$
Toxin Sans
750 R$
Big Donation
500 R$
Weak SpellTale Sans
500 R$
Birdtale Sans
350 R$
GlitchTale Sans
200 R$
Medium Donation
150 R$
Small Donation
50 R$
Jevil
50 R$
Zero
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

EVOLUTION DUST · collection178 · 0.00% win
The Axe · other15 · 0.00% win
5 ERASES · other0 · 0.00% win
4 ERASES · other0 · 0.00% win
9 ERASES · other0 · 0.00% win
8 ERASES · other0 · 0.00% win
3 ERASES · other0 · 0.00% win
1 ERASE · other0 · 0.00% win
6 ERASES · other0 · 0.00% win
7 ERASES · other0 · 0.00% win
10 ERASES · other0 · 0.00% win
2 ERASES · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.