ANIMA-AULA
A Roblox experience owned by Kraft-Z.
HorrorENhorrorexplorationpuzzle
Description (written by the developer; not a statement by this register)
>an 'infinite' horror exploration into unknown, mysterious layers. there is no escape; the only way to go is downwards. >collect a Kanéna Shard in order to interact with each depth's contraptions. its unbounded properties will always guide you to them. >activate all the Syntrívo Handles in order to progress deeper. some Handles require the essence of multiple Shards which can be told apart by color. >it is ill advised to wander off into the deep layers of the perplexity's halls without knowing the dangerous that follow behind.. letting your oxygen fall below 50% would be a grave mistake. > THIS GAME IS IN EARLY ALPHA; PLEASE REPORT ANY BUGS YOU FIND! CONTROLS: Z - Shop/Inventory, F - Flashlight, Shift - Sprint, U (when hovering over item on toolbar) - Unequip
Last updated by the developer 26 Mar 2026, 19:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 15:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.