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[🔥] Slap Battles: Ascension

[🔥] Slap Battles: Ascension

A Roblox experience owned by Cheeky's SCP Anomaly.

MinigamesENfan-madeglove mechanicschaos

Description (written by the developer; not a statement by this register)

have you ever wondered what a mix of Slap Battles and Slap Battles: Extension would look like? well you've came to the right place. this is fanmade slap battles game called Slap Battles: Ascension, where you can use gloves from sb, sb:e and sb:a. prepare for pure chaos! SB:A, Made by: jasmithan2 and sinistertin28. There are in total of 81 gloves you can use. game is mostly based of slap battles: extension, credits to ice for creating such masterpiece. and credits to tencell for creating slap battles. Inspired by: - Slap Battles and Slap Battles Extension, and others. - DM DOKURO, Deselo Zantas and Other Musical Artists for this game. - Game Designer/Builder: sinistertin28 - Thumbnail Arts: Sinistertin28 and Amongus170 - Game Icon: screptmaster. any form of exploiting is prohibited, please dont exploit. you've been warned!

Last updated by the developer 7 Aug 2026, 11:36 UTC.

0
playing (measured 10 Aug 2026, 20:38 UTC)
31,069
lifetime visits
78%
liked (38 👍 / 11 👎)
70
favourites (2.3 per 1k visits)
14 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x5 Slaps
50 R$
x2 Slaps
25 R$
OVERCRINGE!
25 R$
Spectator.
15 R$
emotes
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,706 · 0.00% win
you met the owner!! · social1,670 · 0.00% win
you met the lead Developer · other1,425 · 0.00% win
Sanic · other471 · 0.00% win
death dodger · other257 · 0.00% win
Error · other249 · 0.00% win
ez win · other237 · 0.00% win
Golden Slapple · collection166 · 0.00% win
[REDACTED] · other138 · 0.00% win
The One · other126 · 0.00% win
Waypoint · progression122 · 0.00% win
ASCENDED · progression102 · 0.00% win
Surgeragon · other89 · 0.00% win
Violetor · other85 · 0.00% win
1 0 0 · other83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.516 August 2026 — 79 % liked15 October 2026 — 78 % liked16 August 202615 October 2026
2 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 05:1978-1
16 Aug 2026, 04:0279first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.