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Kingdom

Kingdom

A Roblox experience owned by Small Pony Studio.

TycoonENcastle buildingresource managementfantasy kingdom

Description (written by the developer; not a statement by this register)

***************************** Don't forget to give us likes. 500 likes CODE: KING500 Get more gold, food, diamonds, next code 1000 likes. ***************************** The lonely king, YOU, carry crown to a new land. - Warm the homeless, - build your castle, - defend monster at night. - collect diamonds, and fight boss Be a good king, and lead your people.

Last updated by the developer 14 Sept 2022, 01:14 UTC.

0
playing (measured 11 Aug 2026, 08:51 UTC)
139,240
lifetime visits
78%
liked (983 👍 / 277 👎)
1,957
favourites (14.1 per 1k visits)
16 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DIY Castle
500 R$
VIP
350 R$
Health x2
300 R$
SuperCraftsman
250 R$
Faster Speed
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New King · progression38,692 · 0.00% win
Alpha Test · welcome16,176 · 0.00% win
Reset · other6,863 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7815 August 2026 — 78 % liked4 September 2026 — 78 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 09:3678no change
15 Aug 2026, 08:0678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

kingdom.fandom.com10 active editors · 143,288 edits
2,419 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.