NEO Inc. Power Facility
A Roblox experience owned by NEO Inc. Fan Group.
SimulatorENsimulationsci-fimanagement
Description (written by the developer; not a statement by this register)
⚠️ This game requires a powerful device to play, as it is very performance heavy! 🏭 The NEO Inc. Power Facility is a place where we use a plasma fusion reactor to generate electricity for nearby cities and facilities. Plasma fusion is a type of technology that allows us to create a plasma-like substance in order to harvest power. 📅 To stay up-to-date on our progress, visit: https://devforum.roblox.com/t/2058230 🧑🏭 Become an Employee by joining: https://www.roblox.com/groups/10416566/Employee 🔐 And a security by joining: https://www.roblox.com/groups/11532138/Security 🪛 Current Version: 1.6.2 -- Tags -- Reactor Core Nuclear Power Plant Meltdown Facility Explosion Overload Freezedown Place Innovation Science Plasma Red Light Employee Big Game Startup Blackhole Quantum Tech Sci-fi Control Orb Uranium Test Labs Laboratory Coolant Simulator Incorporated Corporation Key Card Sound Alarm Bunker Shelter Blast Underground New Security Realistic Maintenance
Last updated by the developer 26 Jul 2026, 18:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 04:19 | 78 | no change |
| 15 Aug 2026, 04:05 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.