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Sword Fighters

Sword Fighters

A Roblox experience owned by Master Studio!.

SimulatorENanimesimulatorsword fighting

Description (written by the developer; not a statement by this register)

Welcome to ⚔️Anime Sword Simulator! 👍 NEXT CODE AT 50 LIKES! ❤️💙 Use code "Icey" for a pet! ( Thanks for 30💖!) HOW TO PLAY: ⚡Train your character by swinging your sword and gathering cogs. 💰 Sell your cogs for coins and unlock upgrades from the shop! 🧛‍♀️ Upgrade your character to gain permanent buffs! 🏆 Claim leaderboard spots! Join the group Master Studios for in-game reward: 💰 x1.25 ⚡ Chat Tag and Name Tag 🎁 Exclusive group chest https://www.roblox.com/groups/10236395/Master-Studio#!/about 🔔 If you have a player to report, a bug you want fixed, or a suggestion for a feature you'd like added, check out our communications server below!

Last updated by the developer 18 Feb 2023, 02:49 UTC.

0
playing (measured 11 Aug 2026, 14:00 UTC)
15,281
lifetime visits
77%
liked (40 👍 / 12 👎)
77
favourites (5.0 per 1k visits)
16 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Storage
799 R$
x2 Swing Speed
599 R$
2xCoins
599 R$
x2 Cogs
599 R$
x2 Gems
549 R$
x2 Luck
549 R$
VIP
499 R$
+3 Pets Equipped
449 R$
Triple Hatch
349 R$
+350 Pet Storage
199 R$
+1 Pets Equipped
149 R$
x2 Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Sword Simulator! · welcome7,267 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.