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Universal Adventures

Universal Adventures

A Roblox experience owned by Universal Adventures.

RoleplayENJoJo's Bizarre AdventureStand BattlesRP/Action

Description (written by the developer; not a statement by this register)

Shutdown = update! ------------------------------------------------------------------------------------- Changelog : -Quality of life update - added wind particles - added motionblur - added new bgm - added footsteps sounds ------------------------------------------------------------------------------------- Some Models Are From ABD, ABDM and TBDE, credits to them! Tags (ignore) ABD,AUT,ABDM,ABLD,ABJ,JOJO,AUD,AMA,AIA,YBA,TBDE,SA A Bizarre Day,A Universal Time, A Bizarre Day Modded, A Bootleg Day,A Bizarre Journey,A Universal Day,A Modded Adventure,An Infinite Adventure,Your Bizarre Adventure,The Bizarrest Day Ever,Stands Awakening. why do there is tags ? -without these tags, Universal Adventures will not be able to be seen when searching jojo games, because there isn't "day" or "a day" or anything a jojo game name could have, if you own one of the games that are tagged, you can dm the owner to ask to take it out.

Last updated by the developer 6 Oct 2022, 18:39 UTC.

0
playing (measured 17 Aug 2026, 22:06 UTC)
1,332
lifetime visits
100%
liked (20 👍 / 0 👎)
31
favourites (23.3 per 1k visits)
16 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined! · welcome733 · 0.00% win
GET OUT OF MY HEAD · secret43 · 0.00% win
You met jal · other2 · 0.00% win
You met Jakepopo64 · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.