(NC-17) Spirit Halloween but it's only Ghostface
A Roblox experience owned by Spirit Ghostface.
HorrorENhorrorscream franchisesimulation
Description (written by the developer; not a statement by this register)
[Please Read] New Update as of 9/9/2025: Spirit Ghostface was moderated and taken down due to excessive blood and gore for the hidden secrets spread throughout the map. Due to this, I decided to make the game 17+ (a choice I do kinda regret, but the choice is permanent). So now, the experience will only be available to users age verified 17+. I do apologize, but I am working on re-publishing Spirit Ghostface without the excessive gore for all ages. Thank you for you understanding. ~~~~ Oh cool! A Spirit Halloween in the middle of no where! Wait... it's all.... Ghostface? Always Has Been. Feel free to join the official Spirit Ghostface group, where we upload all official merchandise and post updates frequently: https://www.roblox.com/groups/13896548/Spirit-Ghostface#!/store The Best Ghostface Store on Roblox. Note: Spirit Ghostface in no way is the owner of the Ghostface name, the Spirit Halloween name, or the owner of the SCREAM Franchise.
Last updated by the developer 2 Feb 2026, 19:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 22:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 11:32 | 91 | no change |
| 15 Aug 2026, 11:18 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.