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Jonesy's Terror Towers

Jonesy's Terror Towers

A Roblox experience owned by Jonesy's Group.

ObbyENTower of HellObbyBadges

Description (written by the developer; not a statement by this register)

The is a game I made based off of tower of hell. The only towers with badges are Heck, ToAO, ToY, and The Terror Tower.

Last updated by the developer 24 Aug 2021, 17:01 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
5,936
lifetime visits
53%
liked (44 👍 / 39 👎)
44
favourites (7.4 per 1k visits)
17 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing Jonesy's Terror Towers! · welcome4,341 · 0.00% win
You beat Tower of Aggravating Obstacles! · progression19 · 0.00% win
You are the master of Jonesy's Terror Tower! · progression14 · 0.00% win
You beat Heck!14 · 0.00% win
You beat Tower of Yeet! · progression11 · 0.00% win
You found a secret! · secret11 · 0.00% win
You found a secret! · secret8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525352.517 August 2026 — 52 % liked6 September 2026 — 53 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 19:4653+1
17 Aug 2026, 19:2252first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.