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Rivalry [Alpha]

Rivalry [Alpha]

A Roblox experience owned by Choude Clan.

ShooterENteam-basedstrategycombat

Description (written by the developer; not a statement by this register)

Rivalry is a team-based game which features fast paced large scale gameplay in which you have to come up with different strategies, manage your team's logistics and resources in order to defeat your enemy [CONTROLS] (READ HOW TO PLAY BEFORE PLAYING) M1 - Attack M2 - Block CTRL - Shift lock R - Heavy attack F - Parry/Riposte Q - Use Ability G - Drop item E - Interact Developed by: @Rec_ruit - Modeler/Builder @JoneXI - Scripter If you have any suggestions or bug reports please let us know on our social platforms. We would love to hear from you!

Last updated by the developer 15 Dec 2025, 12:28 UTC.

0
playing (measured 12 Aug 2026, 01:47 UTC)
3,893
lifetime visits
74%
liked (51 👍 / 18 👎)
232
favourites (59.6 per 1k visits)
18 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL SKINS
360 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Comrade · other13 · 0.00% win
A Decisive Victory0 · 0.00% win
Wicked Foe0 · 0.00% win
Sergeant Major0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.