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[๐Ÿ’ธ 2X MONEY] The Drive

[๐Ÿ’ธ 2X MONEY] The Drive

A Roblox experience owned by The Drive.

SimulatorENdrivingvehicle customizationracing

[๐Ÿ’ธ 2X MONEY] The Drive is a simulator experience created on 2021-08-19. It has accumulated 2,422,694 lifetime visits and 17,608 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The description highlights driving vehicles, earning money, and customization features within a beta stage environment.

Description (written by the developer; not a statement by this register)

LIKE THE GAME FOR A NEW CODE GIFT AT 7K LIKES! ๐ŸŽ๐Ÿ‘ ๐ŸŽ Use code: "op5klikes" & "omg6k" Welcome to The Drive! Earn money by driving vehicles and exploring the map with some of the most iconic vehicles ever! Race your friends to earn more money! Customize your vehicle to match your style! ๐Ÿš—๐Ÿ’จ ๐Ÿšจ UPDATE 14! ๐Ÿšจ โš™๏ธ - Performance Issues Fixed โ˜€๏ธ - Lighting Enhancements โšก - New Dynamic Weather ๐Ÿš— - UI Overhaul ๐Ÿš˜ - Better Car Stability โš ๏ธThis game is currently in the BETA stage so bugs will occur!โš ๏ธ

Last updated by the developer 6 Oct 2025, 20:14 UTC.

0
playing (measured 10 Aug 2026, 19:22 UTC)
2,422,694
lifetime visits
81%
liked (6,589 ๐Ÿ‘ / 1,516 ๐Ÿ‘Ž)
17,587
favourites (7.3 per 1k visits)
19 August 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
499 R$
X2 Money
399 R$
X2 Miles
349 R$
Starter Pack
299 R$
Extra Colors
179 R$
Mobile Garage
149 R$
Radio
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome1,244,072 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

8114 August 2026 โ€” 81 % liked13 October 2026 โ€” 81 % liked23 October 2026 โ€” 81 % liked2 November 2026 โ€” 81 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 80โ€“82 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 08:0081no change
23 Oct 2026, 07:5381no change
13 Oct 2026, 07:5281no change
14 Aug 2026, 07:4681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.