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[67 SWORD] STAB & GRAB ⚔️🏃‍♂️

[67 SWORD] STAB & GRAB ⚔️🏃‍♂️

A Roblox experience owned by Hackilo Studios.

Fighting & PvPENgladiatorsword collectionPvP

Description (written by the developer; not a statement by this register)

⚔️STAB & GRAB⚔️ Get ready for an action-packed adventure in STAB & GRAB! Battle silly mobs, collect awesome swords, and become the strongest gladiator around! Defeat enemies to earn cool new gear, and challenge other players to friendly fights where you can win their swords—if you're quick and clever enough! 🗡️ Fight fun monsters and bosses 🌟 Collect and upgrade tons of awesome swords 🤝 Challenge other players and test your skills 🏆 Show off your best gear and climb the leaderboard 🎮 Easy to play, fun to master! Can you become the ultimate gladiator and collect the rarest swords in the arena?

Last updated by the developer 2 Jul 2026, 06:38 UTC.

0
playing (measured 12 Aug 2026, 00:48 UTC)
40,236
lifetime visits
35%
liked (29 👍 / 55 👎)
153
favourites (3.8 per 1k visits)
20 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
Auto-Fight
149 R$
Auto-Pickup
99 R$
Auto-Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

343534.515 August 2026 — 34 % liked25 August 2026 — 35 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–35 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:3335+1
15 Aug 2026, 20:2134first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.