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Craftwars Knockoff

Craftwars Knockoff

A Roblox experience owned by Project: Ultraboost.

AdventureENroguelikeactionhack-and-slash

Craftwars Knockoff is an adventure experience created on 2021-08-21. It records 3,160,615 lifetime visits and 7,730 favorites. Currently, two users are playing. The title holds a 78% like percentage. The description notes references to Tale of the Prodigious Swords and Risk of Rain 2.

Description (written by the developer; not a statement by this register)

Welcome to Craftwars Knockoff. Craftwars was originally created by nacker. The goal is to improve on the source material without making it feel like a different game. The title is only there because we thought it would be funny and is (probably) not indicative of the actual quality. This game contains a lot of references to games I like, or used to like. Credits to Tale of the Prodigious Swords for creating the concepts that I put my own spin on, as well as Risk of Rain 2 for making up 80% of the game. You can play the original here: https://www.roblox.com/games/23144831/Craftwars

Last updated by the developer 21 Jun 2026, 02:33 UTC.

2
playing (measured 10 Aug 2026, 22:23 UTC)
3,160,615
lifetime visits
78%
liked (3,219 👍 / 885 👎)
7,732
favourites (2.4 per 1k visits)
21 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Biggest Tips
800 R$
Big Tips
400 R$
VIP
125 R$
Tips
80 R$
Faster Portals
35 R$
Auto Equip
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Southern Gate · progression4,111 · 0.00% win
Infernal Arena · other3,862 · 0.00% win
The Colosseum · other3,746 · 9.1% win
Gilded Coast - Hardmode · progression2,996 · 0.00% win
Infernal Arena - Hardmode · progression2,876 · 0.00% win
Stasis Arena · other2,579 · 0.00% win
The Endless Grind · other1,990 · 9.1% win
The Void - Hardmode · progression1,933 · 0.00% win
Deep Void - Hardmode1,853 · 0.00% win
The Abyss · other1,786 · 9.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked13 September 2026 — 78 % liked23 September 2026 — 78 % liked3 October 2026 — 78 % liked13 October 2026 — 78 % liked23 October 2026 — 78 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:3578no change
13 Oct 2026, 05:3478no change
3 Oct 2026, 05:3478no change
23 Sept 2026, 05:3378no change
13 Sept 2026, 05:3278no change
3 Sept 2026, 05:3178no change
24 Aug 2026, 05:2378no change
14 Aug 2026, 05:2278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

craftwars-knockoff.fandom.com2 active editors · 4,340 edits
477 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.