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Speed's No Jump Per Difficulty Chart Obby

Speed's No Jump Per Difficulty Chart Obby

A Roblox experience owned by Speed's Studio.

ObbyENno-jump mechanicdifficulty chartspeed run

Description (written by the developer; not a statement by this register)

Welcome to Speed's No Jump Per Difficulty Chart Obby. A Difficulty Chart Obby but you can't jump, can you do it? Verified Winners: 1. FUR0STZER0 2. riuyh7388 3. MacjPlayz -- CREDITS -- zSpeedSkilled - Creator, Builder, Tester Nexus1261 - Builder zFreshavocadoo - Builder MatthewNoib - Builder DistortedPhysics - Builder CuteLittle_Kittylol - Tester

Last updated by the developer 26 Jul 2022, 04:35 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
72,245
lifetime visits
44%
liked (107 👍 / 136 👎)
349
favourites (4.8 per 1k visits)
21 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Winner · other204 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4415 August 2026 — 44 % liked25 August 2026 — 44 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:3244no change
15 Aug 2026, 14:1544first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.