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2 Player Mermaid Tycoon

2 Player Mermaid Tycoon

A Roblox experience owned by Ksieny.

TycoonENmermaidteam-basedtycoon

2 Player Mermaid Tycoon is a Roblox tycoon business-building game, created in 2021. Players build up and expand a business or base to generate in-game income. It has been visited 23,371,503 times over its lifetime, carries an 83% like rating, and has 64,493 favorites, with 0 players active at last count.

Description (written by the developer; not a statement by this register)

💡 Each team has separate areas. Teams work to be the best tycoon. Teams can fight between each other. The team that completes its territory becomes the best tycoon. 🔑Follow to get free x2 walk speed and x2 jump boost: https://www.roblox.com/users/138387914/profile ⭐️ The person joining the group will have the following privileges; 💰 +5K Cash 🩸 +50 Health 🌝 Don't forget to Like and Favorite! 💥 Thanks For Playing 2 Player Mermaid Tycoon

Last updated by the developer 19 Jul 2024, 23:18 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
23,371,503
lifetime visits
83%
liked (33,576 👍 / 7,012 👎)
64,322
favourites (2.8 per 1k visits)
22 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,000 R$
Unlimited Cash
500 R$
God Pack
30 R$
X2 Cash
20 R$
Extra Dropper
15 R$
Electricity Pack
10 R$
Fun Pack
10 R$
Mega Dropper
10 R$
Fly Pack
10 R$
Super Mega Dropper
5 R$
AUTO COLLECTOR!
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked1 November 2026 — 83 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:4783no change
22 Oct 2026, 16:4583no change
12 Oct 2026, 16:3783no change
2 Oct 2026, 16:3683no change
22 Sept 2026, 16:3483no change
12 Sept 2026, 16:3383no change
2 Sept 2026, 16:3283no change
23 Aug 2026, 16:1683no change
13 Aug 2026, 16:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.