Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🎄Lumber pioneer Simulator🎄

🎄Lumber pioneer Simulator🎄

A Roblox experience owned by Chongqing YYGAME.

SimulatorENsimulatorchoppingbeta

Description (written by the developer; not a statement by this register)

🌲 Welcome to Lumber pioneer! Chop Trees, Get some money and gems to expand your islands, weapons, and mounts for a different kind of fun! 😎Thank you for playing the game to be the best lumberjack! 🎁 Use code "mygift" for a prize! This game is currently in beta and may have some errors 。 💡Welcome to join our group and leave your suggestions and feedback! https://web.roblox.com/groups/8552351/Chongqing-YYGAME#!/about

Last updated by the developer 3 Nov 2022, 02:06 UTC.

0
playing (measured 10 Aug 2026, 16:05 UTC)
14,898
lifetime visits
65%
liked (61 👍 / 33 👎)
186
favourites (12.5 per 1k visits)
25 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket
2,999 R$
Super golden sickle
2,500 R$
Saturn
1,999 R$
Wave sword
1,200 R$
Fan
999 R$
FlyingSword
599 R$
Bubble hammer
450 R$
Butterfly
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First World · progression8,799 · 0.00% win
welcome to stay · welcome8,714 · 0.00% win
flyingTools · collection3,107 · 0.00% win
Christmas · other819 · 0.00% win
cyclical tasks 10 · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.