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Airplane Attack Simulator

Airplane Attack Simulator

A Roblox experience owned by Infernal Game Development.

SimulatorENsimulatoridleshooting

Description (written by the developer; not a statement by this register)

- How to play: - Shoot airplanes to get iron ✈️ - Sell iron for money 💰 - Buy better guns with money 🔫 - Upgrade your backpack storage to hold more iron! 📦 - Buy pets to help out with your adventure! 🐶 - Join our group to know exactly when we update! 📝 - made by Infernal Game Development! 🔥

Last updated by the developer 4 Oct 2023, 19:25 UTC.

0
playing (measured 10 Aug 2026, 21:01 UTC)
145,382
lifetime visits
66%
liked (401 👍 / 204 👎)
1,307
favourites (9.0 per 1k visits)
25 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Egg Hatch!
315 R$
5x rainbow hatch chance
305 R$
+ 7 Pets Equipped!
250 R$
5x shiny hatch chance
220 R$
Infinite Backpack
200 R$
Triple Iron
180 R$
Faster Hatching!
120 R$
+ 100 Pet Storage!
80 R$
Sprint!
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome82,020 · 0.00% win
First Egg! · collection32,283 · 0.00% win
First Gun! · other27,666 · 0.00% win
Explorer 1! · welcome14,886 · 0.00% win
Explorer 2! · progression4,219 · 0.00% win
Upgraded backpack! · collection3,476 · 0.00% win
Explorer 3! · progression1,557 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.