Hill Valley [BTTF RP] (Slow Development)
A Roblox experience owned by BTTF Hill Valley Group.
RoleplayENBack to the FutureRoleplaySlow Development
Hill Valley [BTTF RP] (Slow Development) is a roleplay experience created on 2021-08-26. The game currently has 1 player. It has accumulated 502,661 lifetime visits and 4,122 favorites. The title holds an 83% like percentage. The description notes the project is on hold due to Roblox updates and identifies it as an unofficial, non-profit fan project.
Description (written by the developer; not a statement by this register)
⚠ DUE TO ROBLOX'S NEW UPDATES, THE GAME WILL BE ON HOLD (not shut down) ⚠ For the best experience, Computer Devices are Highly recommended. - Credits • Lemecdu224 – Old Time travel mechanic and additional contributions • BTTF_Marty – Original decal work (no longer active on Roblox) • arthur4187 – Former Builder • bonnie835444 (me) - Builder / Owner - Sadly, there are no coders on the team. (Open for Hire. Small Payment) - Special thanks to the BTTF Hill Valley Mod Team for the GTA DeLorean model and more amazing vehicles. Check out their incredible work! ⚠ NON-PROFIT, UNOFFICIAL FAN PROJECT ⚠ This game is purely made by fans, for fans — no commercial intent. DISCLAIMER: This game is not affiliated with Universal Studios/Amblin Entertainment in any way. All rights reserved to Universal Studios and Amblin Entertainment for Back to The Future.
Last updated by the developer 7 Jul 2026, 03:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 21:07 | 83 | no change |
| 14 Aug 2026, 21:06 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.