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Fidget Factory

Fidget Factory

A Roblox experience owned by brick's playsets.

SimulatorENcraftingsimulationcustomization

Description (written by the developer; not a statement by this register)

Fidget Factory is a game about creating fidget toys! Choose Colors, Materials and Particles for each fidget toy. Complete fidgets and buy cool gear! //STAND ON RED LINE// To drop items into machines. VIP: Access to VIP Factory with More Fidgets, Colors, Materials and Particles. Observer: Access to Observer Room and Factory Events.

Last updated by the developer 29 Nov 2024, 06:38 UTC.

0
playing (measured 10 Aug 2026, 16:38 UTC)
214,530
lifetime visits
65%
liked (1,175 👍 / 633 👎)
6,471
favourites (30.2 per 1k visits)
26 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Observer
25 R$
VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fidget Factory! · welcome129,399 · 0.00% win
The Brick of Starting · welcome96,321 · 0.00% win
Now we're working! · other66,470 · 0.00% win
Get CRUSHED! · progression58,315 · 0.00% win
Fidget Completed! · progression41,628 · 0.00% win
Oops! · other26,886 · 0.00% win
Vat of Plastic · other22,252 · 0.00% win
Coffee · other5,630 · 0.00% win
Playground Royalty · other3,178 · 0.00% win
You Met The Owners! · social1,734 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6515 August 2026 — 65 % liked4 September 2026 — 65 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:0065no change
15 Aug 2026, 03:4965first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.