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Pet Legends!

Pet Legends!

A Roblox experience owned by IGG Games.

SimulatorENpet collectionegg hatchingtrading

Pet Legends! is a simulator game created on 2021-08-26. It has recorded 38,090,526 lifetime visits and 115,451 favorites. The experience holds a 91% like percentage. Currently, zero users are playing. The game allows players to collect resources, hatch eggs, and trade pets within various unlocked areas.

Description (written by the developer; not a statement by this register)

- 👑 Pet Legends 2! Soon! 👑 https://www.roblox.com/games/8864518888 🐾Welcome to Pet Legends! 🐾 🎉 Use Code “HappyEaster” For Free Boost!💖 👍 NEXT CODE AT 80k LIKES! 💙 How to Play: 💰 Collect Money and Crystal to buy eggs! 🐣 HATCH EGGS to get awesome and stronger pets! 🗺️ Unlock and explore new areas, Unlock secrets areas! ✨ Make Shine and Rainbow pets! 🥇 Climb The Leaderboards! 🔄 TRADE with other players! ⭐ Favorite, Follow, and Like the game to show support! ⭐ A game by RamiDev

Last updated by the developer 31 Oct 2023, 10:35 UTC.

0
playing (measured 10 Aug 2026, 14:06 UTC)
38,090,526
lifetime visits
91%
liked (77,225 👍 / 7,576 👎)
115,425
favourites (3.0 per 1k visits)
26 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mythical Glory!
1,700 R$
Ultra Egg!
1,199 R$
Triple Eggs!
799 R$
8 Pets Equipped!
499 R$
Lucky!
400 R$
VIP!
399 R$
Big Backpack!
399 R$
Hoverboard!
250 R$
x2 EXP
249 R$
Fast Open!
199 R$
Small Backpack!
150 R$
Auto Hatch!
150 R$
Sprint!
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome5,003,141 · 0.00% win
Christmas Live Event! (2022) · social48,109 · 0.00% win
The Cube Live Event! · social31,895 · 0.00% win
Gift! · other23,620 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0291no change
23 Aug 2026, 14:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.