RAT HOUSE ππ πͺ
A Roblox experience owned by Brute Jumble.
HorrorENhorrorstory-drivenexploration
RAT HOUSE ππ πͺ is a horror experience created on 2021-08-26. It has accumulated 14,210,161 lifetime visits and 137,516 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The description notes a second chapter release and credits multiple developers for building, scripting, and music.
Description (written by the developer; not a statement by this register)
CHAPTER 2 OUT NOW πποΈ Itβs the 50th anniversary of the gruesome killing spree which occurred at the wealthy Chitter Estate, now titled Rat House by the community. A few local teens set out to explore the now condemned house and learn the truth behind the murders, only to be met with an untimely surprise. πποΈ Credits: saywhoom: Building / Modeling / Animating / Story Writing k2thy: Building / Modeling / Story Writing klga: Scripting unroot: UI jakekiski123: Lobby Music mprsnd: Outro Music [PC CONTROLS] Drop item - Backspace Crouch - C Zoom - Right click Flashlight - F (GAMEPASS)
Last updated by the developer 28 Feb 2026, 04:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:07 | 83 | no change |
| 13 Aug 2026, 18:06 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.