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[70K] Tower of Unknown

[70K] Tower of Unknown

A Roblox experience owned by Unknown Creation.

ObbyENTower ClimbingParkourRandom Generation

Description (written by the developer; not a statement by this register)

🗼 Tower of Unknown 🗼 [ Version 0.6] ✨Event 2x Coins✨ ROOAAH !! Welcome to 🗼 Tower of Unknown 🗼 Don't forget to like and favorite! That would be highly appreciated 😆 🏆 - Reach the top of the tower made of randomly generated stages before the clock runs out. Earn coins to purchase gears and mutators in the shop, and level up to climb your way up the leaderboard. 👪 - Join our group for the latest updates | Bug Reports | Perks : https://www.roblox.com/groups/12039094/Unknown-Creation This game is inspired by Tower of Hell and made by ToH fans. 🔔 Follow for following game updates! 🔔 -Heaven Or Hell [Only In Public Servers]\ -Smoother Game Performance -Revamped -Minor Bug Fixes Tags: Tower, Misery, Obby, Parkour, Climb, Hell. Unknown

Last updated by the developer 28 Nov 2024, 16:01 UTC.

0
playing (measured 12 Aug 2026, 07:52 UTC)
70,548
lifetime visits
60%
liked (70 👍 / 46 👎)
128
favourites (1.8 per 1k visits)
27 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x EXP
600 R$
2x Money
300 R$
Orange Cape
150 R$
Purple Cape
150 R$
VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newbie · welcome4,658 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.