Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
[๐Ÿ”‰VC] Clicker Frenzy

[๐Ÿ”‰VC] Clicker Frenzy

A Roblox experience owned by Phantom Gamesโ„ข.

Clicker & idleENclickerpetssimulator

Description (written by the developer; not a statement by this register)

๐Ÿ–ฑ๏ธ Welcome to Clicker Frenzy! ๐Ÿ–ฑ๏ธ ๐Ÿ’Ž USE CODE "400visits" FOR 500 MILLION GEMS! ๐Ÿ’Ž โ˜๏ธ Click to gain Clicks! ๐Ÿฅš Open Eggs to unlock Pets! โ™ป๏ธ Rebirth to get more Clicks! ๐ŸŒŒ Unlock new worlds! ๐Ÿƒโ€โ™‚๏ธ Buy upgrades! ๐Ÿคฉ Join the group and like the game to support us! https://www.roblox.com/groups/3636546/Phantom-Games ๐Ÿ‘ Enjoy the game? Leave a thumbs up! โญ Don't forget to favorite! ๐Ÿ”” Follow the game to be the first notified when updates drop! This game has Voice Chat! ๐Ÿ“ˆ Genre: Clicker Game, Tapping Game, Simulator, Pets, Clicking Simulator, Clicker Simulator, Tapping Simulator, Clicking Game ๐ŸŽฎ A game by Phantom Gamesโ„ข

Last updated by the developer 2 Mar 2023, 04:38 UTC.

0
playing (measured 20 Aug 2026, 21:04 UTC)
615
lifetime visits
82%
liked (14 ๐Ÿ‘ / 3 ๐Ÿ‘Ž)
7
favourites (11.4 per 1k visits)
28 August 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Infinite Pet Equips
500 R$
+300 Pet Storage
100 R$
+5 Pet Equips
100 R$
2x Clicks
80 R$
Triple Hatch
50 R$
Auto Hatch
50 R$
Auto Clicker
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.