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PRINGLES MAN

PRINGLES MAN

A Roblox experience owned by typon's dev capsule.

HorrorENhorrorescapemugen-inspired

Description (written by the developer; not a statement by this register)

Please note that this experience is not associated with Pringles™ in any way. The name of the brand is used only for entertainment purposes and doesn't advertise anything. ----- find a way out of a quite unusual and pretty unnerving situation. rely on your insights, do not lose yourself in this limbo and, most importantly, trust no one. ----- latest update added: * multiplayer support! * some badges * general quality update ----- (!) this game is discontinued, meaning there will not be big updates any time soon, only bug fixes and tweaks. play the genre-tweaked sequel!: https://web.roblox.com/games/12098896484/PRINGLES-MAN-ARENA ----- game inspired by M U G E N

Last updated by the developer 12 Jul 2026, 14:05 UTC.

0
playing (measured 6 Sept 2026, 18:53 UTC)
1,556
lifetime visits
79%
liked (19 👍 / 5 👎)
54
favourites (34.7 per 1k visits)
28 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 18:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SORROW
7 R$
TRULLA AURERUS
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WILLKOMMEN · welcome646 · 0.00% win
馬鹿げた · other625 · 0.00% win
TEMERITAS · other62 · 0.00% win
LIBERTAS? · progression46 · 0.00% win
PERVICAX · progression30 · 0.00% win
SANS DÉFAUT · progression27 · 0.00% win
CELERRIMUS · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.