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Through The Fracture (Super Early Access)

Through The Fracture (Super Early Access)

A Roblox experience owned by The Vibe Group (Official).

RoleplayENoriginal universelorehangout

Description (written by the developer; not a statement by this register)

Game Is Still in the development stages but i like you guys to see it get updated so here we are with Through The Fracture :D. What kind of game is this or will be - Roleplay, Hangout, Exploration. Really is up too you, just be respectful. (Fighting and survival things may not be a thing but who knows) About - This game takes place in a Original universe where The Earth under went a change and its up too you to find that out with the stories and lore. I made this because i wantwed a story for Vibe which is a OC i made. I hope you guys enjoy and please be patient as there isnt much too do rn but i will update this quite often.

Last updated by the developer 1 Feb 2025, 22:38 UTC.

0
playing (measured 11 Aug 2026, 18:02 UTC)
4,120
lifetime visits
94%
liked (114 👍 / 7 👎)
75
favourites (18.2 per 1k visits)
30 August 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 100
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Badge #2129438037 · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.