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Sanctuary

Sanctuary

A Roblox experience owned by Cult Family Rebirth.

RoleplayENroleplaycultmanor

Description (written by the developer; not a statement by this register)

1 Corinthians 3:16-17 After the establishment of the original manor in 1973; The Sanctuary was created by David as the Cult Family's homemade church. Taking over an abandoned train depot, the Sanctuary has grown in the past decade to become one of the most well known underground hotspots in the area.

Last updated by the developer 19 Jul 2024, 00:48 UTC.

0
playing (measured 10 Aug 2026, 16:38 UTC)
66,061
lifetime visits
95%
liked (866 👍 / 42 👎)
2,249
favourites (34.0 per 1k visits)
2 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bible
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Duality · other5,794 · 0.00% win
Lurker · other488 · 0.00% win
Gone Fishin'! · other18 · 0.00% win
Unsuspecting Transmissions · other3 · 0.00% win
Amazing Grace · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

sanctuary.fandom.com1 active editors · 59,081 edits
1,066 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.