Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Colonization [Beta]

Colonization [Beta]

A Roblox experience owned by Colonization Official Group.

SimulatorENmilitary colonybase defensesci-fi exploration

Colonization [Beta] is a simulator experience created on 2021-09-04. The game currently has 15 players online. It has accumulated 957,897 lifetime visits, 22,190 favorites, and an 88% like percentage. The description indicates the project is in early testing with a single developer.

Description (written by the developer; not a statement by this register)

Attention: This is a difficult and complex game meant for multiple players at once. You are not expected to survive. Build and maintain a forward military colony on a faraway planet in the name of the Federation. Defend the base against the extraterrestrial threats and explore the foreign environment to uncover deep secrets. Game is still in very early testing and under extreme development, it is not complete, definitely contains bugs, and is subject to changes. I am the only developer on this project, and due to my personal matters, it may take a while for me to update the game. Thank you for understanding. This game is designed for higher ended devices with long render distances. Playing on a mobile device is possible, but is limited and not recommended. Heavily inspired by the StarCraft Universe by Blizzard Entertainment. Made with no intentions for monetization, purely to just have fun. Please consider joining our communications server below.

Last updated by the developer 28 Jul 2026, 02:14 UTC.

15
playing (measured 11 Aug 2026, 03:21 UTC)
957,897
lifetime visits
88%
liked (5,865 👍 / 821 👎)
22,272
favourites (23.3 per 1k visits)
4 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:218first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Test Gamepass (or donation I guess)
100 R$
Supporter
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Beginnings · welcome98,438 · 60.5% win
Home Away from Home · welcome84,071 · 25.1% win
The Righteous · other39,417 · 11.8% win
The Adamant · other15,999 · 0.00% win
Taken by Caliban · other5,127 · 13.3% win
The Conquerors · other1,742 · 0.00% win
Beyond Afterlife · progression239 · 0.00% win
Long Gone · other168 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:0288no change
24 Aug 2026, 16:0288no change
14 Aug 2026, 16:0188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.