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Crazy Town!

Crazy Town!

A Roblox experience owned by Crazy town fan club :D.

TycoonENpet collectionsandboxcasual

Description (written by the developer; not a statement by this register)

Welcome to crazy town a very crazy land crazy stuff happens all the time so get ready also buy new pets at the mansion i back pets save (if there are any bugs tell us on the group wall)

Last updated by the developer 16 Apr 2023, 20:41 UTC.

0
playing (measured 16 Aug 2026, 21:23 UTC)
1,294
lifetime visits
90%
liked (9 👍 / 1 👎)
6
favourites (4.6 per 1k visits)
4 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 21:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The donation no one will buy
555 R$
Test gamepass
143 R$
Monkey donation
134 R$
bigger donation
101 R$
head donation
86 R$
Nerd donation
43 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome79 · 0.00% win
My cat · other20 · 0.00% win
FUNKY · secret13 · 0.00% win
you found sketch · collection12 · 0.00% win
watermellons · other12 · 0.00% win
gold honkers · collection11 · 0.00% win
chop · other11 · 0.00% win
Bow ser · secret8 · 0.00% win
you stopped the slime honkers! · progression7 · 0.00% win
The frog · secret7 · 0.00% win
evil sir meows a lot · other7 · 0.00% win
You found teo · secret7 · 0.00% win
You found elvis · secret6 · 0.00% win
pixel glitch honkers · secret6 · 0.00% win
shrek0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.