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Orion Stars: Deployment

Orion Stars: Deployment

A Roblox experience owned by Imperator.

AdventureENsci-fispace explorationmercenary

Description (written by the developer; not a statement by this register)

[Latest Update: Balance Changes] 2148, Corporations have successfully installed automated mining drills on the surface of Jaures, a newly discovered planet located in the Orion space sector. This planet is suspected to have large quantities of valuable resources for mankind while only being a host to alien flora. 2149, Recent readings on the automated instruments present on the planet have detected unusual activity on the areas nearby to the drills. Scientists suspect possible lifeforms that were unaccounted for on the initial scannings of the planet. It was decided that a team of mercenaries should be sent to protect the drills, you'll be forming part of this team in the first manned mission to Jaures.

Last updated by the developer 24 Feb 2018, 10:07 UTC.

0
playing (measured 10 Aug 2026, 20:02 UTC)
33,144
lifetime visits
70%
liked (238 👍 / 101 👎)
1,071
favourites (32.3 per 1k visits)
2 March 2017
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Genetically Engineered Alpha Soldier
500 R$
50% Bonus Credits [Permanent]
150 R$
50% Bonus XP [Permanent]
60 R$
Tips
38 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome23,980 · 0.00% win
DRILL: Destroyed · progression8,231 · 0.00% win
DRILL: Protected · other33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.