Egg Hunt 2017: The Lost Eggs
A Roblox experience owned by Elite Builders of Robloxia.
AdventureENEgg Hunt EventCollectathonLegacy Place
Egg Hunt 2017: The Lost Eggs is an adventure experience created on 2017-03-29. It records 31,783,292 lifetime visits and 314,401 favorites. The title holds an 88% like percentage. Currently, zero users are playing. The place remains open for visitors despite the event closure.
Description (written by the developer; not a statement by this register)
This is now a legacy place! Egg hats will no longer be awarded as the Egg Hunt 2017 event is now officially closed! The place will remain open for visitors. Parzi. Original description: Welcome to Egg Hunt 2017! The legendary FabergEgg is missing! The menacing Dr. Deville d'Egg stole it and plans to use its infinite power to wreak complete and utter havoc across the Eggverse. It's up to you to find enough eggs to locate the mystery realm that holds the FabergEgg and overthrow Dr. Deville d'Egg's evil machinations. Join your friends and find at least 40 eggs to access the final realm. This area will contain the final Fabergé Egg. There's also 2 bonus eggs to collect by completing optional missions! Good luck, Egg Protectors! Available on: PC, Mac, Xbox One, VR, Tablet, Mobile (Android and iOS). Developed by the EBR Team: DieSoft, Ravenshield, Fractality, BAUER102, Sofloann, Wuttah3ll, StuntDesigner, Resonating
Last updated by the developer 2 Jul 2026, 19:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 15:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 15:32 | 88 | no change |
| 23 Aug 2026, 15:19 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.