Sugar Rush Simulator
A Roblox experience owned by GoldStar Studio.
SimulatorENsimulatorclickerfood theme
Description (written by the developer; not a statement by this register)
🔥 USE CODES 'RELEASE' and 'SUGARRUSH' AND LIKE THE GAME FOR REWARDS! 🔥 👍 NEW CODE UNLOCKS AT 500 LIKES! 🔥 EAT FOOD TO GAIN SUGAR 🌟 SELL YOUR SUGAR TO BUY UPGRADES 🍭 CAN YOU EAT THE MOST SUGAR EVER? 🎁 JOIN OUR GROUP FOR EXCLUSIVE REWARDS! https://www.roblox.com/groups/11469951/CLICK-HERE 💝 SUPPORT THE GAME BY GIVING US A LIKE 👍 AND A FAVORITE ⭐ 📶 MAKE SURE TO FOLLOW TO GET NOTIFIED ABOUT NEW UPDATES!
Last updated by the developer 17 Nov 2024, 04:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.