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๐Ÿš‚ Train Destruction Simulator ๐Ÿ‘‘ [BETA ]

๐Ÿš‚ Train Destruction Simulator ๐Ÿ‘‘ [BETA ]

A Roblox experience owned by Hotpot Studio.

SimulatorENdestructionpvpleveling

๐Ÿš‚ Train Destruction Simulator ๐Ÿ‘‘ [BETA ] is a simulator experience created on 2021-09-07. It has accumulated 3,428,562 lifetime visits and 16,601 favorites. The title holds a 68% like percentage. Currently, zero users are playing. The description highlights PVP maps and character unlocks.

Description (written by the developer; not a statement by this register)

๐Ÿ‘‘๐Ÿ‘‘๐Ÿ‘‘ Latest update announcement: ๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ’ฅ 1. Add PVP map!! You can enter through the game scene in Map 1! Come and win rich competition rewards! Latest exchange code: PVP ๐Ÿ‘‘๐Ÿ‘‘๐Ÿ‘‘ 1K praise goal achieved! The latest praise reward exchange code "toby" is open! Like goal in the next stage: 5k like! Historical code๏ผšedwardใ€molly buchang๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ’ฅ ๐Ÿš‚๐Ÿš‚๐Ÿš‚๐Ÿš‚Welcome to ใ€ŠTrain Destruction Simulatorใ€‹! Here you can destroy items and resources in any way you want! Level up to access better maps! More characters from Thomas, more different skins, and tails are waiting for you to unlock! Become the most destructive King of the train! ๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ’ฅDestroy items to gain experience ๐Ÿšฉ๐Ÿšฉ๐ŸšฉUpgrade when you have enough experience to increase your power and move on to the next map ๐Ÿ’จ๐Ÿ’จ๐Ÿ’จWhen you reach the maximum level, you can choose to restart with bonuses! ๐ŸŒˆ๐ŸŒˆ๐ŸŒˆif you enjoy this game, please Like and Save it! Join our group and be the first to get game news and redemption codes!

Last updated by the developer 16 Dec 2021, 04:13 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
3,428,562
lifetime visits
68%
liked (3,610 ๐Ÿ‘ / 1,670 ๐Ÿ‘Ž)
16,593
favourites (4.8 per 1k visits)
7 September 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

6814 August 2026 โ€” 68 % liked23 September 2026 โ€” 68 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 67โ€“69 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 04:4868no change
14 Aug 2026, 04:4568first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.