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Halloween Tycoon 2 👻

Halloween Tycoon 2 👻

A Roblox experience owned by FiRed Studios™.

TycoonENHalloweenTycoonCity Building

Halloween Tycoon 2 👻 is a tycoon experience created on 2021-09-09 by FiRed Studios. The game has recorded 956,216 lifetime visits and 7,694 favorites. Currently, zero players are active. The title holds a 64% like percentage. It is categorized under the tycoon genre.

Description (written by the developer; not a statement by this register)

Build your Halloween Tycoon and complete your Halloween City! Fight other players, explore, and so much more! 🎃👻 💾 Tycoons autosave 💾 🔔 Hit the FOLLOW button to get notified about updates! 🔔 Game developed by FiRed Studios. 🎮 Join our group for 500 in-game currency! 🎮

Last updated by the developer 4 Apr 2026, 08:23 UTC.

0
playing (measured 10 Aug 2026, 20:19 UTC)
956,216
lifetime visits
66%
liked (1,653 👍 / 857 👎)
11,682
favourites (12.2 per 1k visits)
9 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Money
1,499 R$
VIP Permissions
399 R$
Robvx Dropper 5
300 R$
Robvx Dropper 4
250 R$
Robvx Dropper 3
200 R$
Mobile Collector
199 R$
Robvx Dropper 2
150 R$
Robvx Dropper 1
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome364,531 · 100.0% win
Finish Floor 1 · progression45,830 · 43.3% win
Finish Floor 2 · progression12,283 · 35.1% win
Finish Floor 3 · progression6,103 · 23.7% win
Finish Floor 4 · progression4,797 · 13.4% win
Finish Floor 5 · progression3,836 · 14.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

64666514 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 September 2026 — 64 % liked3 October 2026 — 65 % liked13 October 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:0166no change
13 Oct 2026, 18:5366+1
3 Oct 2026, 18:5265+1
23 Sept 2026, 18:5164no change
13 Sept 2026, 18:0564no change
3 Sept 2026, 18:0364no change
24 Aug 2026, 16:0364no change
14 Aug 2026, 16:0064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.