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Halloween Tycoon 2 👻

Halloween Tycoon 2 👻

A Roblox experience owned by FiRed Studios™.

TycoonENHalloweenTycoonCity Building

Halloween Tycoon 2 👻 is a tycoon experience created on 2021-09-09 by FiRed Studios. The game has recorded 956,216 lifetime visits and 7,694 favorites. Currently, zero players are active. The title holds a 64% like percentage. It is categorized under the tycoon genre.

Description (written by the developer; not a statement by this register)

Build your Halloween Tycoon and complete your Halloween City! Fight other players, explore, and so much more! 🎃👻 💾 Tycoons autosave 💾 🔔 Hit the FOLLOW button to get notified about updates! 🔔 Game developed by FiRed Studios. 🎮 Join our group for 500 in-game currency! 🎮

Last updated by the developer 4 Apr 2026, 08:23 UTC.

0
playing (measured 10 Aug 2026, 20:19 UTC)
956,216
lifetime visits
66%
liked (1,657 👍 / 860 👎)
11,724
favourites (12.3 per 1k visits)
9 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:191first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Blood (Light/Unrealistic), Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Unlimited Money
1,499 R$
VIP Permissions
399 R$
Robvx Dropper 5
300 R$
Robvx Dropper 4
250 R$
Robvx Dropper 3
200 R$
Mobile Collector
199 R$
Robvx Dropper 2
150 R$
Robvx Dropper 1
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome365,782 · 100.0% win
Finish Floor 1 · progression46,136 · 27.6% win
Finish Floor 2 · progression12,455 · 13.8% win
Finish Floor 3 · progression6,209 · 13.8% win
Finish Floor 4 · progression4,863 · 0.00% win
Finish Floor 5 · progression3,899 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64666514 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 September 2026 — 64 % liked3 October 2026 — 65 % liked13 October 2026 — 66 % liked23 October 2026 — 66 % liked2 November 2026 — 66 % liked12 November 2026 — 66 % liked14 August 202612 November 2026
10 measurements spanning 90 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 19:0966no change
2 Nov 2026, 19:0266no change
23 Oct 2026, 19:0166no change
13 Oct 2026, 18:5366+1
3 Oct 2026, 18:5265+1
23 Sept 2026, 18:5164no change
13 Sept 2026, 18:0564no change
3 Sept 2026, 18:0364no change
24 Aug 2026, 16:0364no change
14 Aug 2026, 16:0064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.