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Pet Fighters Simulator

Pet Fighters Simulator

A Roblox experience owned by Pet Friendly Group.

SimulatorENpet collectionclicker/idlezone exploration

Pet Fighters Simulator is a simulator experience created on 2021-09-11. The game has accumulated 10,290,120 lifetime visits and 117,647 favorites. It maintains a 93% like percentage. Currently, zero users are playing. The description highlights Update 3, which introduces the Graveyard Town Zone, new capsules, and ten new pets. Gameplay involves battling monsters and uniting pets.

Description (written by the developer; not a statement by this register)

✨Thanks for 50k Likes!! NEW CODE: "ramberissuperior"✨ 🎈🎈100,000 LIKES FOR A NEW CODE!🎈🎈 🎊 LIKE and FAVORITE the game for NEW CODES 🎊 🎁 Update 3 - UPDATE 3! - Graveyard Town Zone - New Graveyard Capsule! - New Robux Capsule in Atlantis Palace - 10 New Pets - Dungeon Leaderboard! - Tons of Performance Enhancements - Bug Fixes HOW TO PLAY: ✨ - Click on Monsters to send your Pets to attack them! - Open Pet Capsules to collect more Pets! - Unite Pets to make them stronger, and buy Portals to access new areas! 🗺 Welcome to the Nakama Region! 🐾 Innocent Pets all over the land have turned into Monsters... 🌏 Explore the various zones, Battle Monsters, and Collect all different kinds of pets! ✨ Join the Pet Friendly Group Group! 🛎️ Make sure to follow our game to get informed when new updates drop! 🛎️

Last updated by the developer 18 Feb 2026, 18:19 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
10,290,120
lifetime visits
93%
liked (75,602 👍 / 5,786 👎)
117,624
favourites (11.4 per 1k visits)
11 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
1,999 R$
Triple Open
799 R$
Mega Luck
699 R$
Extra Equip
599 R$
Fast Open
399 R$
x2 Coins
399 R$
VIP
399 R$
Big Backpack
399 R$
x2 EXP
299 R$
Magnet
149 R$
Super Luck
99 R$
Small Backpack
99 R$
Auto Clicker
69 R$
Teleport
50 R$
Sprint
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome3,492,149 · 0.00% win
Atlantis Palace! · other329,182 · 0.00% win
Electrifying Alley · other68,315 · 0.00% win
Volcano Isle! · progression37,031 · 0.00% win
Graveyard Town · progression10,145 · 0.00% win
??? · other51 · 0.00% win
THIS THING??? · other43 · 0.00% win
FIRE? · other40 · 0.00% win
BULB? · other21 · 0.00% win
GLOW? · other17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0793no change
23 Aug 2026, 20:0693no change
13 Aug 2026, 20:0593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.