Pet Fighters Simulator
A Roblox experience owned by Pet Friendly Group.
SimulatorENpet collectionclicker/idlezone exploration
Pet Fighters Simulator is a simulator experience created on 2021-09-11. The game has accumulated 10,290,120 lifetime visits and 117,647 favorites. It maintains a 93% like percentage. Currently, zero users are playing. The description highlights Update 3, which introduces the Graveyard Town Zone, new capsules, and ten new pets. Gameplay involves battling monsters and uniting pets.
Description (written by the developer; not a statement by this register)
✨Thanks for 50k Likes!! NEW CODE: "ramberissuperior"✨ 🎈🎈100,000 LIKES FOR A NEW CODE!🎈🎈 🎊 LIKE and FAVORITE the game for NEW CODES 🎊 🎁 Update 3 - UPDATE 3! - Graveyard Town Zone - New Graveyard Capsule! - New Robux Capsule in Atlantis Palace - 10 New Pets - Dungeon Leaderboard! - Tons of Performance Enhancements - Bug Fixes HOW TO PLAY: ✨ - Click on Monsters to send your Pets to attack them! - Open Pet Capsules to collect more Pets! - Unite Pets to make them stronger, and buy Portals to access new areas! 🗺 Welcome to the Nakama Region! 🐾 Innocent Pets all over the land have turned into Monsters... 🌏 Explore the various zones, Battle Monsters, and Collect all different kinds of pets! ✨ Join the Pet Friendly Group Group! 🛎️ Make sure to follow our game to get informed when new updates drop! 🛎️
Last updated by the developer 18 Feb 2026, 18:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:07 | 93 | no change |
| 23 Aug 2026, 20:06 | 93 | no change |
| 13 Aug 2026, 20:05 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.