[ ☁️ ] SITE - 24
A Roblox experience owned by SCPF :/ Special Containment Procedures Foundation.
RoleplayENSCP FoundationRoleplaySci-Fi
SITE - 24 is a roleplay experience created on September 13, 2021. The game has accumulated 10,031,399 lifetime visits and 42,820 favorites. Currently, zero users are playing. The experience maintains an 86% like percentage. The description references SITE-23 and Foundation containment themes.
Description (written by the developer; not a statement by this register)
SITE - 23 | Mark I – UPDATE 0.2 Welcome to SITE-23, one of the Foundation’s highest-security containment and research installations. Operating under direct Foundation authority, the facility is reinforced by a centralized Command Spire overseeing all departments and security divisions. Encircled by heavily monitored exclusion zones and layered defensive perimeters, Site-23 exists beyond civilian jurisdiction and public knowledge. Some accounts will automatically be disqualified from this experience due to security measures against new/alternate accounts and cheaters. Remember to 👍 & ⭐ the game to support us! Make sure to join our communications server! Tags: SCP, SCP Foundation, Containment Breach, Roleplay, RP, Sci-Fi, Dystopian, Military, Security, Anomali
Last updated by the developer 27 Jun 2026, 05:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.