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Disaster Warning

Disaster Warning

A Roblox experience owned by Disaster Warning HQ.

SurvivalENsurvivalrandom eventsmultiplayer

Disaster Warning is a survival experience created on 2021-09-15. It has recorded 675,288 lifetime visits and 5,484 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The experience features over 20 unique maps and disasters.

Description (written by the developer; not a statement by this register)

AN INTENSE EXPERIENCE. 🌩️☄️ Disaster Warning is a disaster-survival game where no round is the same. With over 20+ unique & large maps to pick, as well as over 20+ disasters, there are truly a large number of possibilities. Like this game? Show your appreciation with a LIKE & FAVORITE. Your generosity means a lot to us. 💖 [VERSION 3.0.3]

Last updated by the developer 16 Jul 2026, 09:33 UTC.

0
playing (measured 10 Aug 2026, 23:37 UTC)
675,288
lifetime visits
78%
liked (1,510 👍 / 424 👎)
5,489
favourites (8.1 per 1k visits)
15 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Club Disaster
399 R$
[PREORDER] Private Server Controls
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome139,028 · 11.0% win
One Survival · other36,662 · 5.5% win
Five Survivals · other9,295 · 0.00% win
Obby Completor · progression8,801 · 0.00% win
Ten Survivals · progression5,203 · 0.00% win
Abducted · other5,007 · 0.00% win
KABOOM! · other3,126 · 0.00% win
Twenty-Five Survivals · progression2,866 · 0.00% win
Fifty Survivals · progression1,747 · 0.00% win
One Hundred Survivals · progression1,039 · 0.00% win
Super Maniac Tamer · other599 · 0.00% win
World War Z · other593 · 0.00% win
Once in a Blue Moon · other553 · 0.00% win
Rotating-Ocean Hell · progression419 · 0.00% win
TOUCHDOWN!? · other332 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked3 September 2026 — 78 % liked13 September 2026 — 78 % liked13 October 2026 — 78 % liked23 October 2026 — 78 % liked14 August 202623 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:0278no change
13 Oct 2026, 22:0178no change
13 Sept 2026, 20:4978no change
3 Sept 2026, 20:4678no change
14 Aug 2026, 18:3878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.