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[NEW]✨Cyber Dodge[BETA]🍉🌈

[NEW]✨Cyber Dodge[BETA]🍉🌈

A Roblox experience owned by MengToy.

SportsENmultiplayerteam-basedbeta

Description (written by the developer; not a statement by this register)

✨Welcome to Cyber Dodge! This is a multi-player, multi-team sports game!✨ ⚡This game is divided into yellow and blue teams in battle. Players pick up balls from the set points and throw the ball to attack enemy in the opposing camp and defeat them. 🌟The team that defeats the most enemies per unit of time will win the game, and the winning team is voted MVP! 🗡️Operation instructions: [E]: Pick up/drop the ball [Left mouse button]: throw ball/catch ball 🌟Please note that this is a beta version of the game and some features are still missing. There are a lot of interesting stuffs to be done. Don't forget to share your feedback with us and it will help us improve the game! 🧡If you like this game, please LIKE and bookmark it. You can also invite your friends to play together! 🎁New Code at 1K、10K、20K、50K、100K、500K Likes🌈 😎 We have 500 Coins reward for group members.

Last updated by the developer 21 Oct 2025, 02:13 UTC.

0
playing (measured 10 Aug 2026, 14:51 UTC)
2,696
lifetime visits
71%
liked (15 👍 / 6 👎)
64
favourites (23.7 per 1k visits)
15 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Double Coins
169 R$
ed
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Friends · social0 · 0.00% win
First win · progression0 · 0.00% win
10 wins · progression0 · 0.00% win
50 wins · progression0 · 0.00% win
100 wins · progression0 · 0.00% win
200 wins · progression0 · 0.00% win
500 wins · progression0 · 0.00% win
1000 wins · progression0 · 0.00% win
Use all balls · collection0 · 0.00% win
Catcher · progression0 · 0.00% win
Master Catcher · collection0 · 0.00% win
Bowler · progression0 · 0.00% win
Master Bowler · progression0 · 0.00% win
Chief Bowler · progression0 · 0.00% win
Mission complete · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.