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The Lobby

The Lobby

A Roblox experience owned by rafeΙ.

OtherENportfoliogame-jamcollection

Description (written by the developer; not a statement by this register)

This place contains most (if not all) of my projects that are playable!! All of them are from different time periods, some are still being worked on and others are either finished (most of them aren't) or just completely abandoned.. Thank you for checking out my stuff :D Join my Group: https://www.roblox.com/groups/12275543/rafel

Last updated by the developer 8 Sept 2024, 09:48 UTC.

0
playing (measured 11 Aug 2026, 02:37 UTC)
850
lifetime visits
83%
liked (10 👍 / 2 👎)
24
favourites (28.2 per 1k visits)
15 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test
1,428 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

rafel · other270 · 0.00% win
rafel · other270 · 0.00% win
rafel · other270 · 0.00% win
rafel · other270 · 0.00% win
rafel · other270 · 0.00% win
rafel · other269 · 0.00% win
rafel · other269 · 0.00% win
rafel · other269 · 0.00% win
rafel · other269 · 0.00% win
rafel · other269 · 0.00% win
rafel · other131 · 0.00% win
rafel · other131 · 0.00% win
rafel · other131 · 0.00% win
rafel · other130 · 0.00% win
rafel · other130 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.