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Livehaven Roleplay

Livehaven Roleplay

A Roblox experience owned by kevini44-enjoyers.

RoleplayENCity RoleplayQuest HuntAlpha

Description (written by the developer; not a statement by this register)

This game is a combination of City-Roleplay and quest hunt. By completing quests, new items and features can be acquired. While currently in Alpha, daily updates are to be expected. Explore locations such as a Jail, a train station, a farm, a military station and more. 🎁 Latest Update: - New Jetpack - New big house - New server security Thumbs-up 👍 and Favorite ⭐ if you enjoy the game and Follow Tags: Adopt - Island Roleplay - RP - City - Town - Family - Pets - - Jobs - Houses - Baby - Child - livehaven - Paradise

Last updated by the developer 23 Mar 2023, 10:38 UTC.

0
playing (measured 11 Aug 2026, 01:31 UTC)
65,341
lifetime visits
77%
liked (397 👍 / 116 👎)
820
favourites (12.5 per 1k visits)
16 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
349 R$
Music
289 R$
Bypass Job Cap
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Glider Badge · other722 · 0.00% win
PumpkinRacer · other686 · 0.00% win
Meet the Owner · other296 · 0.00% win
Tester · other88 · 0.00% win
Boombox-Owner · collection40 · 0.00% win
Gifter · other22 · 0.00% win
MasterGifter · other5 · 0.00% win
Santa · other1 · 0.00% win
Christmas · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.