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Intense Tower

Intense Tower

A Roblox experience owned by Pasta's Club!.

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Description (written by the developer; not a statement by this register)

This game has been discontinued. Welcome to the Intense Tower, can you get to the end? This game is in Beta so please expect Bugs! Join the 'Pasta's Club!' Group for a free in-game chat tag!

Last updated by the developer 23 Nov 2024, 22:30 UTC.

0
playing (measured 11 Aug 2026, 22:18 UTC)
1,084
lifetime visits
80%
liked (8 👍 / 2 👎)
2
favourites (1.8 per 1k visits)
17 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil [BUFFING SOON]
350 R$
Speed Coil
225 R$
Push! [Limited Time]
200 R$
Donation
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome209 · 0.00% win
R.I.P Cinder.. (Unobtainable) · other63 · 0.00% win
You Met The Founder! · other54 · 0.00% win
Halloween 2021! 🎃 (Unobtainable) · social31 · 0.00% win
You Met Lovely! · social27 · 0.00% win
Christmas 2021! 🎄 (Unobtainable) · social25 · 0.00% win
You Beat The Tower! · progression19 · 0.00% win
Found Lovely! · collection16 · 0.00% win
Secret Badge · secret10 · 0.00% win
New Years 2022! 🎆 (Unobtainable) · other10 · 0.00% win
You Beat The Difficulty Tower! · progression8 · 0.00% win
Birthday Blaster! (Unobtainable) · other5 · 0.00% win
Birthday Bonkers! [2024] (Unobtainable) · social4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.