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Deltarune Monster Mania: Remastered

Deltarune Monster Mania: Remastered

A Roblox experience owned by ReStudio_.

RacingENRPGUndertale/DeltaruneMonster Battle

Description (written by the developer; not a statement by this register)

!! HUGE UPDATE SOON, WHICH WILL CHANGE EVERYTHING AND WILL LEAD TO DATA RESET. NOT RECOMMENDED TO PLAY UNTIL THE UPDATE DROPS !! Welcome to Deltarune Monster Mania. Fight monsters, LV up, and get stronger. If you like the game, drop a like, that will help us working on it more often! Credits and Updates are in game, More info in our community server. Tags: deltarune monster mania, dmm, drmm, utmm, undertale monster mania

Last updated by the developer 9 Aug 2026, 13:14 UTC.

0
playing (measured 12 Aug 2026, 20:06 UTC)
10,201
lifetime visits
74%
liked (52 👍 / 18 👎)
162
favourites (15.9 per 1k visits)
18 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HATE Soul
249 R$
Toy Knife
74 R$
Items Bundle
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Owner · welcome46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7417 August 2026 — 74 % liked16 October 2026 — 74 % liked17 August 202616 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 10:2274no change
17 Aug 2026, 10:0374first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.