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skybattle v1 [released!]

skybattle v1 [released!]

A Roblox experience owned by Rick Pals.

Fighting & PvPENdoomspire brickbattlesword fight on the heightscombat

Description (written by the developer; not a statement by this register)

welcome to skybattle. skybattle is a mix of doomspire brickbattle and sword fight on the heights. i made this game because sword fighting or just fighting generally on roblox is one of my favorite things to do and also because i want to learn about development. it has been my dream to get any of my games to get played by popular youtubers or to get a high number of active users. if you enjoy this game make sure to give it a thumbs up and favorite it. it helps me a lot! credits: rickbloxx - creator wizard031 - tester

Last updated by the developer 25 Oct 2021, 22:25 UTC.

0
playing (measured 25 Aug 2026, 01:48 UTC)
1,045
lifetime visits
80%
liked (8 👍 / 2 👎)
12
favourites (11.5 per 1k visits)
18 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 01:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pool Noodle
100 R$
Rainbow Nametag
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome334 · 0.00% win
Early Access · other56 · 0.00% win
Met the Owner · other8 · 0.00% win
What a Champion! · progression2 · 0.00% win
How unfortunate... · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.