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[🔥] Squid Game O

[🔥] Squid Game O

A Roblox experience owned by Abundant Developers Studio.

MinigamesENSquid Game IPminigame survivalelimination

Squid Game O is a minigames experience created on 2021-09-22. It has accumulated 134,840,696 lifetime visits and 143,298 favorites. The experience holds a 75% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

🦑 Welcome to the Squid Game O! (Inspired by SQUID GAME!) Squid Game O is a survival game. Players are forced to play games in order to survive. 💬 Codes in our Community Group or Roblox Group! 👑 Premium players gets a money boost and Chat Tags! 🎮 Controls: 🎮 Left Shift- Sprint 🎮 Left CTRL- Shift Lock 🎮 Press Q while SPRINTING - Dash 💸 Join our group for Group Only Daily Award! and Cash Boost and More! https://www.roblox.com/groups/9765722/Abundant-Developers#!/about Squid Game O, Squid Game, Squid Game Roblox, Squid Game Season 3, Season 3, Ink Game, Fish Game, Hexa Game, survival game, survive, survival, elimination game, round based game, minigame survival, deadly minigames, last player standing, red light green light, green light red light, hide and seek, rope game, tug of war, jump rope, glass bridge, keys and knives, knife survival, escape survival, horror survival, challenge survival, party game, multiplayer survival, Roblox survival, grow a garden 2

Last updated by the developer 1 Jul 2026, 07:52 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
134,840,696
lifetime visits
75%
liked (31,493 👍 / 10,726 👎)
143,233
favourites (1.1 per 1k visits)
22 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑Mastermind🔫 (Executive!)
299 R$
V.I.P
199 R$
👑 2x Wins & Cash 💸
99 R$
🤚 [PUSH] Half Cooldown 🤚
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for Joining! · welcome67,014,486 · 100.0% win
You won Red Light, Green Light! · progression12,301,353 · 0.00% win
You won the Glass Bridge! · progression10,912,177 · 0.00% win
You won the Dalgona Game! · progression10,071,916 · 0.00% win
You unlocked a new Outfit! · collection9,636,456 · 0.00% win
[IMPOSSIBLE] Red Light, Green Light! · other6,533,227 · 0.00% win
You won Hole in the Wall! · progression5,392,757 · 23.5% win
You survived Lights Out! · progression4,038,869 · 0.00% win
You won Block Drop Game! · progression3,218,704 · 0.00% win
You won the Tug of War game!3,199,007 · 0.00% win
You won Obstacle Race! · progression3,048,202 · 0.00% win
You won Squid Game!2,833,786 · 0.00% win
You won the Random Obby! · progression2,793,046 · 0.00% win
You won Capture the Tiles! · progression2,326,221 · 0.00% win
You won the Falling Race! · progression2,167,546 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7523 August 2026 — 75 % liked2 September 2026 — 75 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0175no change
23 Aug 2026, 12:5275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.